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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Ice Levels | | | |
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Dmackeybog Micro-Goomba Level: 7 Posts: 16/19 EXP: 1328 For next: 120 Since: 02-18-05 Since last post: 232 days Last activity: 71 days |
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How do you make a level into an Ice level? Like the ice levels where mario slides around after he stops walking and such. I can't find where that setting is. Thanks for the help. | |||
gnkkwinrrul Dry Bones Level: 39 Posts: 463/647 EXP: 402054 For next: 2717 Since: 03-15-04 From: LYKEOMGIMFROMSOMEPLACE???? Since last post: 81 days Last activity: 40 days |
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Go to Level and Midway exits (the icon at the top with the door with the 1 by it). Then check "Make level a slippery level" then change marios entrance to "Cannot bring item - Slippery Level" | |||
Dmackeybog Micro-Goomba Level: 7 Posts: 17/19 EXP: 1328 For next: 120 Since: 02-18-05 Since last post: 232 days Last activity: 71 days |
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Thank you sir | |||
Super Koopa Red Goomba Level: 10 Posts: 9/39 EXP: 3879 For next: 535 Since: 02-21-05 From: UK Since last post: 96 days Last activity: 66 days |
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You can do it another way In Lunar Magic go to to Level and Modify Main & Midway entrance, Then click on the box where it says "Make this level a slippery level" |
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Luigi-San Melon Bug Level: 42 Posts: 223/736 EXP: 485962 For next: 35400 Since: 03-20-04 From: Mushroom Kingdom Since last post: 17 hours Last activity: 10 hours |
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Originally posted by Super Koopa That's what gnkkwinrrul said This thread is the exact reason why there's a "Question and answers for newbies" thread. (edited by Luigi-San on 03-14-05 04:55 PM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3717/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Actually, it's not quite the same. One way is to change Mario's entrance type to 'Do Nothing (Slippery Level)', and the other is to check the Slippery Level box. (The second way is recommended, since it lets you use other entrance types.) | |||
Skytroopa Red Paratroopa Level: 19 Posts: 3/175 EXP: 34773 For next: 1004 Since: 03-21-05 From: If you want know it , PM me. Since last post: 5 days Last activity: 1 day |
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I want make slippery level like in SMB3. Iced ground will be slippery but another FG (pipes,? box,...) will be normall. Is it real? Can I make It? | |||
Xkeeper The required libraries have not been defined. Level: NAN Posts: -2303/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by Sky TroopaNo. |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 271/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Actually, yes, but you're going to need custom blocks. | |||
Magikoopa Myster Lakitu Level: 34 Posts: 87/553 EXP: 238506 For next: 15145 Since: 12-01-04 From: I'm a Magikoopa! Watch it! Since last post: 9 hours Last activity: 8 hours |
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Ah. Custom blocks. What will we do without em? | |||
Luigi-San Melon Bug Level: 42 Posts: 260/736 EXP: 485962 For next: 35400 Since: 03-20-04 From: Mushroom Kingdom Since last post: 17 hours Last activity: 10 hours |
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We'd have to learn ASM | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 242/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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We already did. Although if you wanted that, you could space out the Iced level on/off" blocks around carefully. That might work, no ASM needed because it's already done, right? |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Ice Levels | | | |