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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Unused sprite question | | | |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 99/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! In SMO, I noticed that BMF said he used a second "chargin' chuck" sprite entry as his "Stony XVII" mini-boss. What sprite entry does that sprite use? I'm programming in a new sprite and i would like to use that entry. |
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Keikonium Banned Level: NAN Posts: 1018/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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There is an unused chuck on sprite #96. I pretty sure its 96 anyway. People have told me its unused...but when you look at the sprite list in LM, there is no 96, but when you INSERT sprite 96 its a chuck. I always thought it was from one of the splitin chucks, but who knows. And BTW...when I looked at MBFs hack...stoneys graphics were in place of a normal chuck and the description was also that of a normal chuck... | |||
Mario Maniac Snifit Level: 26 Posts: 281/281 EXP: 100860 For next: 1415 Since: 08-01-04 Since last post: 243 days Last activity: 167 days |
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You can also use MarioWorldReconfigurator by HyperHacker. With it you'll be able to see lots of cases with unused sprites and will be able to create your sprite easily with some big help. I've been out for a while, last time it was a beta, but works fine, an amazing job. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 103/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! Actually, in MW Reconfigurator, most of those "unused" spries are data that should not be edited. Thanks a ton keikonium. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Unused sprite question | | | |