Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - overworld Lightning routine (bowser's valley) in levels? | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
Sukasa

Boomboom
Error 349857348734534: The system experienced an error.
Level: 57

Posts: 80/1981
EXP: 1446921
For next: 39007

Since: 02-06-05
From: *Shrug*

Since last post: 6 days
Last activity: 1 day
Posted on 02-28-05 11:41 PM Link | Quote
Hey!

two questions:

1. would it theoreticlly be possible to change which palette entry is changed by the lightning routine for the Bowsre's Valley submap to colour 00, and use it in a normal level, and

2. if so, what is the address/ colour entry needed to call it with BMF's palette ASM control patch?
Sketchie

Mole
Level: 28

Posts: 30/356
EXP: 118351
For next: 12987

Since: 12-27-04

Since last post: 7 days
Last activity: 10 hours
Posted on 03-01-05 08:14 AM Link | Quote
Using the lighting thing in normal levels would make it more interesting...

And mind-numbing since you see it flash every once in a while. @_o;;

I'm no hacker, but theorically it COULD be possible, but then again, I haven't seen any of the map palattes in normal levels, so...
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 1373/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 03-01-05 08:16 AM Link | Quote
Ya know, I could have sworn someone had lighting in one of their levels. Anyone know what hack I am talking about? Was it BMF? I cant remember.
cpubasic13
17 years old now. Time to buy some M rated games by myself!
Level: 54

Posts: 855/1346
EXP: 1206934
For next: 26936

Since: 03-15-04
From: Blame my parents, Eddy

Since last post: 2 days
Last activity: 1 day
Posted on 03-01-05 08:20 AM Link | Quote
Originally posted by Kario
Ya know, I could have sworn someone had lighting in one of their levels. Anyone know what hack I am talking about? Was it BMF? I cant remember.


Yes, BMF used a lightning routine and so did blackhole. But they custom coded it because the fact that the code just would not work when you call it. I tried it and didn't work...

You would have to code in your own lightning routine if you want it to be perfect.
XPeter

Fuzz Ball
Level: 42

Posts: 68/963
EXP: 501695
For next: 19667

Since: 01-24-05
From: South Ireland

Since last post: 1 hour
Last activity: 26 min.
Posted on 03-01-05 02:54 PM Link | Quote
that'd be real handy becaue SMB's W8-4 is supposed to have lightning outside the window!
Sukasa

Boomboom
Error 349857348734534: The system experienced an error.
Level: 57

Posts: 86/1981
EXP: 1446921
For next: 39007

Since: 02-06-05
From: *Shrug*

Since last post: 6 days
Last activity: 1 day
Posted on 03-01-05 09:50 PM Link | Quote
Hey!

Yea, I was thining that because I don't need the lightning routine, I could remap the palette entry it overwrites and disable it on the overworld, just using it in levels only to change the BG colour.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 3530/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 03-02-05 07:45 AM Link | Quote
I know BMF wrote his own lightning routine... Using the Bowser one doesn't work so well because it tries to overwrite the sprite data.
ExKay
Somebody set up us the bomb!
Level: 50

Posts: 513/1114
EXP: 908268
For next: 39049

Since: 03-15-04
From: Hannover, Germany

Since last post: 14 hours
Last activity: 1 hour
Posted on 03-04-05 09:53 PM Link | Quote
AFAIK used mikeyk the Bowser Lighting and it worked very well.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 3573/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 03-07-05 10:37 AM Link | Quote
I thought he had some problems with it. Though I might be thinking of the lightning in the actual Bowser battle, not the overworld. (I forgot there even was any in the overworld.)
Sukasa

Boomboom
Error 349857348734534: The system experienced an error.
Level: 57

Posts: 121/1981
EXP: 1446921
For next: 39007

Since: 02-06-05
From: *Shrug*

Since last post: 6 days
Last activity: 1 day
Posted on 03-08-05 01:51 AM Link | Quote
Originally posted by HyperHacker
I thought he had some problems with it. Though I might be thinking of the lightning in the actual Bowser battle, not the overworld. (I forgot there even was any in the overworld.)


Yes there is lightning used in the overworld. turn off layer 3 and look at the star world clouds. That's the lightning effect I'd like to use.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 3623/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 03-08-05 09:55 AM Link | Quote
I know what you mean, I just forgot about it. Though it might not work either, since the game loads different sound effects on the overworld...
Sukasa

Boomboom
Error 349857348734534: The system experienced an error.
Level: 57

Posts: 128/1981
EXP: 1446921
For next: 39007

Since: 02-06-05
From: *Shrug*

Since last post: 6 days
Last activity: 1 day
Posted on 03-08-05 10:07 PM Link | Quote
Thats right, too. Wouldn't you just need to change the pointer to fix the sound problem if you disable the effect on the OW?
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 3642/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 03-09-05 11:12 AM Link | Quote
Hmm, come to think of it, I'm going to need to disable that effect on the OW. Anyone?
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Super Mario World hacking - overworld Lightning routine (bowser's valley) in levels? | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.017 seconds.