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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - i have a little problem here!! | |
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DAVALLR

Koopa
Level: 16

Posts: 28/104
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Since: 12-29-04
From: SUMMERVILLE

Since last post: 131 days
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Posted on 02-26-05 02:39 PM Link | Quote
in lunar magic it says the rom does not have a 0x200 byte header!
The Kins

Kodondo
Level: 38

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Since: 03-15-04
From: Melbourne, VIC, Australia

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Posted on 02-26-05 02:41 PM Link | Quote
So use a different SMW rom.
ExKay
Somebody set up us the bomb!
Level: 50

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Since: 03-15-04
From: Hannover, Germany

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Posted on 02-26-05 02:48 PM Link | Quote
Either it's not a SMW ROM you're trying to open or it's not V. 1.0 or 1.1
dan

Snap Dragon
Level: 43

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Since: 03-15-04

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Posted on 02-26-05 03:33 PM Link | Quote
Add one then. It's ridiculously easy with a hex editor (just add $200 bytes to the start of the ROM), or use a tool that can do it (I think SNEStool can do it).
DAVALLR

Koopa
Level: 16

Posts: 29/104
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Since: 12-29-04
From: SUMMERVILLE

Since last post: 131 days
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Posted on 02-26-05 03:48 PM Link | Quote
thanx for yall reply
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