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11-02-05 12:59 PM
Posts by BMF98567 on the board: (1260 posts found)
Post id Post# Posted on Thread
#29304 110 04-08-04 01:13 PM #1387 - Overworld Pallete Problem [Issue/Gfx]
#29297 109 04-08-04 12:29 PM #1521 - ·•· CODE ·•·
#29282 108 04-08-04 12:09 PM #1521 - ·•· CODE ·•·
#27724 107 04-06-04 10:59 AM #1379 - Can some one help me out with my hack? (I can send it)
#27717 106 04-06-04 10:46 AM #1368 - Let me do your "Presents" GFX!
#27678 105 04-06-04 09:51 AM #1436 - Lamer insult/impersonating thread, featuring wacky layouts! (Originally
#27321 104 04-06-04 01:02 AM #1422 - Do you have digital cable?
#27301 103 04-06-04 12:34 AM #1368 - Let me do your "Presents" GFX!
#26863 102 04-05-04 08:22 AM #1392 - The shell of doom! [ASM issue]
#26445 101 04-05-04 01:00 AM #1365 - Lunar Magic interface flaws/issues
#26429 100 04-05-04 12:41 AM #1333 - Pipe Sound [Custom Block Request]
#25405 99 04-03-04 03:01 PM #1314 - I'm just not a giver
#25377 98 04-03-04 01:19 PM #480 - (restricted)
#24900 97 04-03-04 01:01 AM #1281 - What programs do you use?
#24889 96 04-03-04 12:48 AM #1254 - Binary Land Level Editor WIP
#24719 95 04-02-04 03:49 PM #1254 - Binary Land Level Editor WIP
#24697 94 04-02-04 01:23 PM #1279 - What makes you happy?
#24695 93 04-02-04 01:04 PM #1244 - what tricks were played on you today?
#24694 92 04-02-04 12:40 PM #1278 - (restricted)
#23994 91 04-02-04 01:33 AM #1218 - Goodbye for good.
#23949 90 04-02-04 01:06 AM #1237 - help pls
#23943 89 04-02-04 01:00 AM #1226 - New release of jSmwDev
#23542 88 04-01-04 01:28 PM #906 - Update: Mario Kart R v1.1 released
#23541 87 04-01-04 01:24 PM #1215 - Super Kario World [Screenshots]
#23531 86 04-01-04 12:56 PM #955 - Implementing HDMA effects via palette hacks (code included) [ASM]
#23049 85 04-01-04 01:12 AM #1188 - Smb3 enemys in smw?
#23044 84 04-01-04 01:08 AM #1174 - Mario World finished hack database
#22723 83 03-31-04 12:09 PM #1171 - Hammer Brother Throwing Rate
#21929 82 03-30-04 08:48 AM #1139 - I M BAK! AHAHAHAHAAHHAAA_-_!
#21924 81 03-30-04 08:46 AM #1040 - Cingular is the most useless company EVER.
#21897 80 03-30-04 08:14 AM #782 - SMW+6 Preview [Screenshots]
#21890 79 03-30-04 08:10 AM #1062 - SRAM Read/Write [ASM]
#21111 78 03-29-04 07:29 AM #1064 - (restricted)
#21099 77 03-29-04 07:14 AM #480 - (restricted)
#21091 76 03-29-04 06:55 AM #995 - import SNES Tile map Screen to Current Map16 Page(in hex) Function?
#21074 75 03-29-04 06:31 AM #357 - (restricted)
#20248 74 03-28-04 11:30 AM #1034 - (restricted)
#20168 73 03-28-04 10:15 AM #995 - import SNES Tile map Screen to Current Map16 Page(in hex) Function?
#20119 72 03-28-04 09:53 AM #866 - Pokemon Sapphire
#20080 71 03-28-04 09:26 AM #1027 - hi...
#20071 70 03-28-04 09:18 AM #1034 - (restricted)
#18906 69 03-27-04 02:26 PM #995 - import SNES Tile map Screen to Current Map16 Page(in hex) Function?
#18840 68 03-27-04 10:52 AM #995 - import SNES Tile map Screen to Current Map16 Page(in hex) Function?
#18838 67 03-27-04 10:40 AM #906 - Update: Mario Kart R v1.1 released
#18832 66 03-27-04 10:27 AM #957 - Memory Incrementing for SNES graphics
#18823 65 03-27-04 09:57 AM #808 - Telefang 2 speed version
#18772 64 03-27-04 08:05 AM #983 - Various bugs...
#18119 63 03-26-04 02:20 PM #955 - Implementing HDMA effects via palette hacks (code included) [ASM]
#16762 62 03-25-04 12:11 AM #839 - GNGWin V0.5
#16493 61 03-24-04 02:30 PM #808 - Telefang 2 speed version
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