User | Post |
Itachi Sennin
Posts: 135/217 |
i'll try tile molester out. But I have got the hang of just changing the palettes myself. thanks everyone for your help. |
Sokarhacd
Posts: 539/1757 |
java is good, I just dont like it because its slower loading then C++ or other programs, it still is pretty good, and tile molester is a damn good program, i would suggest using that instead of TLP |
Ivy
Posts: 1/1 |
If only Tile Molester wasn't written in Java. |
Ok Impala!
Posts: 183/383 |
Ok!
Also...try Tile Molestor. It supports much more savestates. Don't know for sure about GBA though... |
Itachi Sennin
Posts: 133/217 |
Alright, i'll try that... |
Xkeeper
Posts: -3117/-863 |
if all else fails (and/or you're a complete moron)
Select palette colors by hand. Yes, they're inaccurate, but at least you won't look stupid on this board, beucase you won't have to ask |
Itachi Sennin
Posts: 132/217 |
It's a gba game...and to my understanding, it only opens Nesticle savestates and Zsnes save states. I just tried loading it, and it wont work since its gba. |
Lenophis
Posts: 208/830 |
Hmm, since it's contained in the savestates, just get your whatever sprite on screen, and save state. That'd be my guess, unless you are trying to do something I don't know about... |
Itachi Sennin
Posts: 131/217 |
i kno how to load palettes, i need to kno how to get them in the first place... |
Lenophis
Posts: 207/830 |
Hmm, seems TLP has a palette loader too. But limited choices...
1) Open rom 2) Palette -> Load 3) choose format. between .TPL (Tile Layer Palettes), .STA (Nesticle savestates), .ZST (Zsnes savestates) 4) Click ok, (I would assume from there the palette is then loaded...)
And then the world is destroyed Now look at your sprite with the loaded palettes, yay. |
Itachi Sennin
Posts: 130/217 |
that's what I am talking about. How do i get that palette? |
Lenophis
Posts: 206/830 |
Nothing you can do about that. That is TLP's method of displaying whichever color number represents each pixel. All tile editors do that (yes, including YY-CHR). However, YY-CHR has a savestate or palette loader which will let you load the game's/system's palette, and then (whatever uses that palette) will be displayed correctly. |
Itachi Sennin
Posts: 129/217 |
Ok. When I open my Zelda: Minnish Cap gba rom into my tlp, all the colors are messed up. What do I need to do to fix the colors? |