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insectduel
Posts: 180/203 |
Have anyone thought of editing the SNES version of SMB3. Only the DOS version on SMB3 can edit the SNES version just like I had to do. It is called Mario Improvement 3.
I used SMB3WS for NES only since it did not support SMAS yet. |
beneficii
Posts: 562/567 |
Originally posted by Zachio
Originally posted by I Got a U-ZI in my Pocket Well. SMB3D you an edit world maps,
Haven't you seen the SMB3 Map Editor? I think it may be on the second or third page.
Actually, I put it in the Commons. |
cds113089
Posts: 41/46 |
I did find SMB3 Workshop on the web, which solves that problem and leads me to another: is it possible to change the object set a level uses? |
Chris
Posts: 894/922 |
Yeah, the SMB3 Workshop is the way I'd go... It seems much easier in my opinion. Originally posted by insectduel Do anyone made this thread already? Some one will CLOSE this thread with the same topic.
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insectduel
Posts: 170/203 |
Do anyone made this thread already? Some one will CLOSE this thread with the same topic. |
TapTap
Posts: 269/405 |
Originally posted by I Got a U-ZI in my Pocket Well. SMB3D you an edit world maps,
Haven't you seen the SMB3 Map Editor? I think it may be on the second or third page. |
I Got a U-ZI in my Pocket
Posts: 46/46 |
Well. SMB3D you an edit world maps. And Super mario bros 3 workshop. you can edit levels. Ill have to go with Both editors. Though I like world editing more than LVL editing. Level editing takes too long for me to find enemies, find little [?] Boxes other stuff like that. World editng I just get Right to it. () |
Googie
Posts: 597/624 |
Why use SMB3D when ya's can use Super Mario 3 Workshop? It's all that plus a bag of chips. |
cds113089
Posts: 40/46 |
Forgive me for asking what is likely another stupid question to more experienced hackers, but is it possible to change the length of an object in the discombobulator, like the ground? |