Acmlm's Board - I2 Archive - Rom Hacking - SMB3 Level Discombobulator wont open my rom
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insectduel
Posts: 119/203 |
As a reminder of the SMB3 discombobulator you should NOT get the DOS version of the Mario 3 editor. It screws up the levels right away in freeform mode in the NES version after saving. Instead get the Windows version. It's the best one. |
beneficii
Posts: 522/567 |
And you can download my map editor from:
http://board.acmlm.org/thread.php?id=18748 |
Googie
Posts: 546/624 |
Originally posted by Zachio where can I download SMB3 Workshop, and does it run in windows?
You can find it here. And it runs fine in Windows. |
TapTap
Posts: 73/405 |
with SMB3 Discombobulator, when I edited the first level (changed a lot of stuff), it froze. I think SMB3 Discombobulator is too cryptic, so I gave up completely. where can I download SMB3 Workshop, and does it run in windows? |
infidelity
Posts: 134/164 |
i think i edited the bottom ground to look like world 3-1, instead of brown, it was blue, i think i went to a scrolling option that changed what type the ground was, it was either blue, brown, or "!" so, i take it that changing the ground is a no-no. |
beneficii
Posts: 521/567 |
What exactly did you do? Is all you did was turn the goomba into a hammer brother? Did you edit anything else?
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infidelity
Posts: 133/164 |
WOW, that SMB3 Workshop is awesome! I just got one question, which I'm sure will answer a ton in the future for me. I'm editing world 1-1. The very first goomba, I turned him into a hammer brother, saved the rom, tried running it, and the game crashes after you select the stage from the map, the screen fades to balck, and the music crashes, and eventualy stops, and the screen continues to stay black. So, is there a certain method to inserting, changing sprites? Thanks
EDIT - Also, I'm unable to find the latest .dat file that AP suggested. |
AP
Posts: 281/333 |
Also, for the latest edition of SMB3 Workshop, use the latest level DAT file, not the other ones older than the most recently modified level DAT file, some of the outdated ones may cause SMB3 Workshop to not work properly. |
beneficii
Posts: 520/567 |
Originally posted by infidelity I just downloaded the program, and it asks for my rom filename and path. I have the folder on my desktop, and I copy down the address, and the name of the rom exaclty, and it says it's either empty, or can;'t be found, and then it creates a .deb file? no readme of any kind was included in the .zip file. I have version #0.01 Build 29. Any ideas, maybe an example of how to type it in correctly? Thanks :-)
EDIT - ok, i think i just had the .nes extention names wrong, it's working, but is there a tutorial on how to use this? can this insert, edit, change, sprites? can i add blocks? I know how to edit the map in some ways, but i can't figure out how to edit stuff in the actuall level. Thanks :-)
How about this: Why not get SMB3 Workshop by Hukka and the SMB3 Map Editor by me? The former program has far more options for level editing than Discombobulator and the latter program not only lets you edit sprites, but also locks, pipes, airship retreat points, etc., and also comes with a readme.
Discombobulator will not let you add/delete objects in the levels, but Workshop by Hukka will. |
infidelity
Posts: 132/164 |
I just downloaded the program, and it asks for my rom filename and path. I have the folder on my desktop, and I copy down the address, and the name of the rom exaclty, and it says it's either empty, or can;'t be found, and then it creates a .deb file? no readme of any kind was included in the .zip file. I have version #0.01 Build 29. Any ideas, maybe an example of how to type it in correctly? Thanks :-)
EDIT - ok, i think i just had the .nes extention names wrong, it's working, but is there a tutorial on how to use this? can this insert, edit, change, sprites? can i add blocks? I know how to edit the map in some ways, but i can't figure out how to edit stuff in the actuall level. Thanks :-) |
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