Acmlm's Board - I2 Archive - Super Mario World hacking - Screenshots of Super Mario's Quest
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ExKay
Posts: 10/1114 |
Hi again. I have updated the cave shots and changed the BG and Palette there. I hope you like it and I would thank Atma, that we can use his ExGFX. BTW Atma: I will name you in my credits. |
knuck
Posts: 15/1818 |
WOW! The screenshots are a lot better than last time. (they weren't vad anyway ) WE WANT DEMO! |
mikepjr
Posts: 12/242 |
Lol, i have that toy. I used to have a mario wallet to. |
Atma X
Posts: 4/801 |
Yes it has been quite difficult, but it barely works, I've also had to fix them up a little after I shrunk them.
The good thing about it is that it really looks like Mario (in every way), it looks cartoony enough, but realistic at the same time.
Tell me the things that you don't like about it, so I can compare the differences a little better. Be completly honest.
I wonder if there's a way (through ASM) to make Mario's graphics shrink in size (by half) when played in the game, allowing more room for his gfx. In other words, Mario's gfx would look like it's made of something like Mega pixels, but it would actually be shunken down Pixels to allow for more gfx space.
I highly doubt that's even possible though.
Geno
Posts: 70/206 |
http://www.freewebs.com/atmasdomain/Mario.jpg There.
They look good, can't wait to see them in SMW. Make it look realistic, because the rest of your graphics do. I think you might have troubles spriting that into something very small, though... :-/ |
Atma X
Posts: 3/801 |
Originally posted by Geno Welcome back, Atma! Replace it, I beg of you. It look very, VERY awesome.
If there are any graphics you don't want to release, you could make a rule that if it is stolen, you would lock your hack.
Thanks for the welcoming, I'm glad to be back, even though I have to start my posts all over, and same with everyone else, oh well
I think if there is something that I really don't wan't anyone to use, it would be my Mario GFX that I am currently working on (I've barely started though).
It's based off of some old Mario toys that I still happen to have.
Here's a preview of what it would look like
Does it look too realistic, or does it look like it would be good to use?
It would be a lot of work though, especially since there's only 1 position (kind of 2, because his looking up in one of them), and the arms need moving.
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Geno
Posts: 67/206 |
So many demos we need... Sendy's (is she still here?), BMF's, JJ's, now Hidden Mario's! |
mikepjr
Posts: 11/242 |
Thats some good work there hidden mario. Cant wait for a demo. |
Geno
Posts: 66/206 |
Welcome back, Atma! Replace it, I beg of you. It look very, VERY awesome.
If there are any graphics you don't want to release, you could make a rule that if it is stolen, you would lock your hack. |
Atma X
Posts: 1/801 |
Originally posted by Lemon Kirby Nice... Your status bars in the first three pics: BLEAH!!! Reserve box in 4th: It's the second best! Reserve box in 5th: Awesome! (The fire flower is awesome also!) Reserve boxes in rest: : Not to bad! OWs: Too bland. Long straight paths are too bland. So are places with a box-like shape. Castle: Woah... Some of the best ExGFX I've seen... Don't release them, or all hacks will have them! Switch palace: The blocks are too... Freaky. They just don't look good to me. Screenie 3: Make the back color blue or something... It just looks too off-key. First 2 pics: Great! *exept for their above comment*
Oh, and by the way: This thread is getting a little off topic here...
Do you think I should acually lock my hack to restrict my graphics? (only the 16x16 tiles though, since savestates can be opened in a tile editor to grab the 8x8 tiles and palettes)
Or should I just leave it open for anyone to use? (I'm very generous and don't really mind people using my gfx, but Lemon Kirby does make a good point, [it's highlighted in yellow]).
BTW, the Castle gfx come from CV4 (Part 2 of Level 5)
I was thinking of replacing the Standard Castle Entrances with this, but I'm not sure yet. | |
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