User | Post |
timdevril50755
Posts: 211/245 |
Okay, I got it working before, and I figured out what was wrong with the snapshot, I was using 16 colours. I changed it, and now I don't know what I did to get a proper Map16 page before |
Bio
Posts: 177/458 |
Originally posted by Bio euh,Its because Map16Page And Map16PageG(Not BG) are map16 data not GFX one so do a map16 page according to your GFX and press F2
the Map16Page and Map16PageG apeared in the same folder as the rom once F2 is pressed |
timdevril50755
Posts: 210/245 |
Exactly, but that's what I want to know how to do, make a Map16Page.bin and a Map16PageG.bin |
Bio
Posts: 176/458 |
euh,Its because Map16Page And Map16PageG(Not BG) are map16 data not GFX one so do a map16 page according to your GFX and press F2 |
timdevril50755
Posts: 209/245 |
No, I don't think that's what I need, is it? I need to figure out how to make a Map16Page.bin and Map16PageBG.bin from the GFX that I made. |
Bio
Posts: 175/458 |
Here a list of map16 file and how to load/save them Map16Page and Map16PageG : Regular map16Page contain the map16 your cursor was when saved: F2: save F3: load Map16PageFG and Map16PageFGG:Contain all the page from 0 to F : F5: Save F6 : Load BG Map16Page and Map16PageBG:Contain all the page from 10 to 1F :F7:save F8: load these key only work on 16x16 editor hope that help |
timdevril50755
Posts: 208/245 |
How do you make them? I'm trying my hand at ExGFX using snapshots, and I don't know how to create these files. I've already made the ExGFX file |