User | Post |
Bio
Posts: 132/458 |
to find the screen its change just check wendy castle in the original,there smal layer 2 empty aera where the speed change |
HyperLamer
Posts: 6420/8210 |
What screen number? Or is it related to layer 2? |
SoNotNormal
Posts: 230/793 |
Ah you're right Bio, as soon as the spikes pass a certain screen, they start flying down at top speed. Looks like it's fixed now thanks again |
Bio
Posts: 124/458 |
It depend on screen number each X screen the speed increase and the frame reset so make sure to don't have layer 2 object in the shifting aera or thy will glitch I figured this out when I put a layer 2 smash in the whole level |
SoNotNormal
Posts: 228/793 |
Hmm, didn't work for me. I tried layer 2 smash 1 - 2 -3, but the only sign of progress I got is that 1 makes them go verrrry sloooow. I dunno, I'll keep looking though. |
XPeter
Posts: 747/963 |
I believe it depends on the y speed of the command sprite. That's how the autoscroll command sprite works anyway... |
SoNotNormal
Posts: 227/793 |
In Wendy's Castle and Valley Fortress, there are those large grey spikes. The ones at the beginning stay up for a few second, then fall, the ones in the middle fall as soon as they rise, and the ones at the end fall and rise very fast. How do you adjust the speed of these? |