Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Smashable bricks problem
  
User name:
Password:
Reply:
 

UserPost
ExKeeper
Posts: 215/512
if you want it to act like an SMB3 brick that turns into a coin, set it as 132
Bowser_k
Posts: 40/70
Ahh shit! so that's what it was dolp! . Thanks a ton Kyouji.

It should be sold now. I had it set to act like the tile number it was in, which was 204.
Alastor the Stylish
Posts: 6104/7620
Make sure the "block acts like" setting is set at 130.
Bowser_k
Posts: 39/70
I'm having a weird problem with the smashable bricks that i have in my level, Instead of Mario hitin his head on them when he's small he just goes through them all the time like their blank tiles. So whats wrong here? any suggestions. The brick map16 number is tile 204, is there some certain spot that it needs to be in or somethin.

Thx
Acmlm's Board - I2 Archive - Super Mario World hacking - Smashable bricks problem


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.008 seconds.