Acmlm's Board - I2 Archive - Super Mario World hacking - Stupid question about ExGFX, but hey, you gotta start somewhere...
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Kario
Posts: 1586/2082 |
No, when you copy GFX, you must do the palette yourself. The palette is not in the GFX file itself. |
Draconis Kenjishiya
Posts: 27/83 |
Oooooo, neat.
Here's a question tho: is it possible to steal foreground as well as background? If so, I may have finally found out how people make pallettes with rips like Super Metroid SO $%*@ PERFECT...does the rip include the pallette? Maybe I should just try and find out.
...yep.
Oh yeah: Does the ripping process you showed me work with GBA games as well, or just SNES? |
ExKay
Posts: 587/1114 |
@Drac: Yes, you need to patch the IPS to LM. To press CTRL+Insert in th 16x16 Editor to open windows, otherwise you need to press 7 keys at the same time. |
ExKeeper
Posts: 68/512 |
yes, you can use the same program, just select lunar magic instead of the game. |
Draconis Kenjishiya
Posts: 26/83 |
Wow, that took me forever...I had PSP 6 and 7 but had to get the SNES and I-whatever thing as well, and then attempted to understand how to actually do it. One question: Do I patch the IPS to my Lunar Magic.exe file, like I would patch a romhack to an unhacked rom? |
ExKay
Posts: 577/1114 |
I wrote a tutorial about the M16-7k easter egg in LM. Go here and download it. If you got questions, just ask. |
Draconis Kenjishiya
Posts: 25/83 |
Alrighty, I know how to work ExGFX for the most part. I have YY-CHR and I know about making my own. The one thing I'm sure is simple (although I've heard tedious) but cannot do is ripping.
I got a screenshot from Super Mario Bros. 3, the level in world 8 with all the bullet bills and piranha plants, the foresty level. 8-1 or 8-2, I forget which. Nevertheless, I'd like to put the background into my hack, any ideas how?
Thanks. |
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